Many people who work in the field of education will tell you that incorporating video games into classroom instruction can be a highly motivating and engaging way for students to learn.? Possible Worlds, a research and development effort led by EDC?s Center for Children and Technology (CCT), recently shared a video describing research they have been conducting around using video games for classroom learning. ?By building strong relationships with schools, teachers, and students the Possible Worlds project seeks to understand how computer games can be effectively integrated into existing classroom curricula.? This five-year research project, which is funded by a grant from the US Department of Education?s Institute of Education Sciences, attempts to explore how computer games can address two important educational challenges:
- Middle school students bring considerable science knowledge into the classroom, including misconceptions that keep them from understanding foundational scientific principles.
- Adolescents who struggle with literacy typically struggle with science content.
In collaboration with the independent game development studio, 1st Playable Productions, the Possible Worlds project is attempting to address these challenges by developing four digital game modules and corresponding web-based support materials. These computer games were designed to be used with the Nintendo DSi gaming system and ?t into regular science curricula.? These games were also designed to target the science misconceptions, reading difficulties, and motivational issues that hamper student learning and complicate science teaching.? Each of the four games creates an interactive visual representation that serves as an analogy for a complex concept that explains a scientific phenomenon, such as photosynthesis or electricity. Science teachers involved in the study reported very positive results, some describing student learning as a ?remarkable transformation.?? To view the Possible Worlds research video in its entirety, click here.
If you find the idea of integrating computer games into the classroom interesting, perhaps a career in the computer game design industry might be for you.? Gatlin International has an eLearning course to help you realize this goal.? Gatlin International?s Video Game Design course and Virtual Internship Experience will allow you to learn computer games design at your own pace.? This award winning online course and training program is an appropriate starting point for students who seek a professional career as a computer game designer and developer. It is also well suited for enthusiastic amateurs and gamers looking to explore this exciting field as a recreational endeavor.
Combining concepts in computer graphics, computer aided instruction and marketing, Gatlin International?s Video Game Design course is easy to use.? There is no prior game or graphics programming background required to enroll in this course; students will acquire the skills needed through Gatlin?s project centered Virtual Internship.? Your daily work in a game design job will depend largely on the specific job path you take. You can choose to focus your work on any phase of the computer game design process, from the initial planning, to designing characters and environments, to programming.
To register for this course or to view more details, visit the Gatlin International website today.
Source: http://blog.gatlininternational.co.uk/2012/09/25/computer-games-enhance-science-curriculum/
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